Volume 7: Tales of
Magic
and Mayhem
and Mayhem
Book III: Full Moon
Chapter 1: Return to Soissons
The report Father Signoret had written
about the hunt for the werewolf of Soissons had alarmed Pére Joseph and he, in
turn, had spoken to and alarmed Cardinal Richelieu. The Cardinal decided that
this was information that should not become widely known amongst the people lest
social disorder, loss of faith, anarchy, and chaos be the result. The Cardinal
decided that he needed to take action to ensure that the werewolf problem in Soissons
was truly solved and, at the same time just in case Gaston was infected or
cursed by the loup garou, he needed to get Captain Gaston Thibeault out of
Paris before the next full moon. Therefore the Cardinal assigned Gaston to lead
the survivors of the first mission back to Soissons to verify that the loup
garou was truly dead and to make certain that no new Loup Garou would appear.
Unknown to Gaston, Pére Joseph had also sent
his trusted agent, the Baron Simon Ile-de-Batz, to Soissons. The Baron’s job
was to watch Gaston and to observe events. If the Captain needed help in
destroying another werewolf and ending the curse in Soissons, then the Baron
would help. And if he learned that Gaston was subject to the curse or had transformed
into a Loup Garou, then if necessary the Baron would destroy Gaston and as many
as necessary to ensure that if such an event should occur it did not subtract
from the reputation of the Cardinal or of his new Red Guards.
Before they left Paris,
Captain-Lieutenant Gaston Thibeault had ordered that each of the men on the
mission should be issued with either special silver ammunition or weapons in
quantities equal to 6 silver pistol balls, 4 musket balls, two silver tipped
quarrels, or a single silver tipped half pike. Since pistol and musket balls were
of different sizes they were not interchangeable. In addition, the Cardinal had
given Gaston the gift of a silver inlaid dagger to replace the silverware he
had used to kill the first werewolf. In addition to himself, the hunting party
consisted of Father Signoret, Gaston’s giant cousin Norbert, Jacques Dlancey,
and the other five surviving Red Guards who had accompanied them on the first werewolf
hunt in Soissons.
Father Signoret had personally blessed
each silver weapon. The Jesuit too carried blessed silver bullets for his
pistol. In addition, he carried the Wolf Trap Lantern that he had found in the
vaults beneath the Cathedral of Notre Dame and the silver. Inside it had a
beeswax candle that he had taken from the Cathedral. He also carried the Silver
Nail of St. Hubertus which was essential for performing the ritual that could
prevent someone wounded by a loup garou from being tainted by the curse of
lycanthropy.
Gaston was determined that if there was
another Loup Garou that they would eliminate in such a way so as not to detract
from their previous success. The party left at the beginning of the last week
of February. The next full moon would not occur until the fifth of March, which
should allow them plenty of time to travel to Soissons and begin their
investigations.
The first day’s travel was fairly
uneventful. Patches of sunshine shone through the clouds and the weather was
much warmer than it had been on their first visit to Soissons. Even the delay
when one of their horses threw a shoe was minor. The next day was even warmer
and they traveled long hurrying to reach an inn for the night. But the sun was
setting behind the trees leaving the wooded path on which they rode in a dim
twilight. Just around a bend in the road they only just noticed in time a rope
strung between two trees on opposite sides of the road. The rope was just high
enough to catch a mounted rider in the neck or upper chest. They quickly
reacted to what was probably an ambush. But the ambush had not been aimed at
them. They found a horse, still saddled grazing nearby and blood smeared on a
nearby tree. They scouted the area and Father Signoret found the dead body of a
man that had been tossed in some bushes. The body had been stripped of its
boots or shoes and outer garments. Signoret also found a narrow game trail that
it looked like the ambushers had used to make their getaway. The trail headed
in the direct of what, from the chimney smoke, must be a nearby village. Not
far from the body, Signoret a dead body narrow game trail that the ambushers
had used.
While the Jesuit followed the trail,
Gaston led the others at the trot to the village. Signoret was able to find
tracks leading to a home on the outskirts of the village and judicious
questioning allowed the heroes to uncover the two brigands who lived there. It
was possible that the villagers were aware of or even complicit with the
brigands, so Gaston decided they should either hang them now or take them to
Soissons. He was persuaded to do the latter and he ordered the two brigands
under guard and that the villagers should collect the body of the victim of the
ambush and give it a proper burial. They victim’s horse would be used to
transport the prisoners.
The next day they left the village with
their two prisoners under guard. Travel that day was uneventful as was the day
after. The only noticeable event a coach heading to Paris from the north
stopped at lunchtime at the same roadside in as the hunting party. The
passengers of the coach were foreigners traveling to Paris. They were curious
about the unusual, red uniforms of the Guards and seemed especially interested
in the unusual sight of giant riding a great horse and clad in the incarnadine
red of the Cardinal’s new Guard.
They reached the town of Soissons before
dark. While Father Signoret made arrangements to stay with Brother Crispin, his
friend and correspondent, Gaston and the other Red Guards took rooms at the now
familiar Two Saints Tavern. Several other guests from out of town were staying
there. One was a mysterious noble from Paris[i]
who they never saw as he seemed to spend the entire time in his room, though
they often saw his two attendants either in the common room or walking about
town. One named Duclos was French and the other named Alemany was Spanish. Both
clearly appeared to be like soldiers and swordsmen and neither looked anything
like a servant or a valet. In regards to their noble companion the two
maintained a discrete silence.
The last guest was Maurice Pépin, a card
player from Paris. Pepin said that he was in the country for his health.
“Country air is very bracing. Especially when one has won altogether too much
money from a very poor loser. The first thing Norbert saw when he entered the
Two Saints Tavern was Old Naudin, a one legged former soldier and who now lived
off the charity he found in Soissons, especially in the flower market or at the
Two Saints Tavern. Before Norbert could say anything the beggar began to berate
Norbert, then warned him to stay away from Yvette the flower seller. “Poor girl
hasn’t had a decent night’s sleep after what you put her through.” Naudin
continued to warn and complain about Norbert’s treatment of Yvette. He clearly
didn’t like the giant, but he seemed sincere in his desire to look out for the
young flower seller.
Chapter 2: Hunting for Answers
The party asked questions of the
citizens of Soissons and the Town Governor, Bertin de Labrousse. Based on the
answers they received as well as their prior mission to Soissons and knowledge
of the Governor, they were very suspicious of de Labrousse and they became
convinced that he was hiding his brother Armand somewhere, probably inside the Governor’s
Mansion. Father Signoret confirmed that the night of March the 5th was
a full moon and, based on his research, he told them that the new loup garou
would be most likely to transform or manifest that night.
Gaston had them prepare to
surreptitiously enter the mansion. They obtained a small boat to cross the moat
and rope and grapples to get over the wall. On the night of March 5th
they waited by the boat as they waited for the full moon to rise. While they waited,
Gaston repeated his instructions to the men.
“Our mission is to find Armand de
Labrousse and to learn if he or anyone else in the mansion has become a loup
garou. And any loup garou we find, we send back to hell. Remember these guards
are not your enemies. They are soldiers of France who are just doing their
duty. Try not to hurt them and don’t kill anyone unless you absolutely have to
do so.
“No gunshots. We can’t afford to alert
the garrison before our mission is done. So no firing until I give the order.
All pistols are to be kept unwound and unlocked until I give the command. If we
can, we will depart the same way we got in. If we get back out without alerting
the garrison, then so much the better. If not, then we get the gate open any
way we can and hold it until all of us get out. No one, dead or alive, is to be
left behind.
“Our rendezvous is the big tree to the left
of the road to Compèigne where Claude will be waiting with our horses already
saddled.”
[i] Unknown to the heroes, the
noble is Baron Simon Ile-de-Batz who was there to observe Gaston and kill him
if he turned into a Loup Garou.
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