Common Coinage
1 sous (s) = 12 deniers (d)
1 Livre (L) = 20 sous
1
Escudo = 5 livres
1
Ducat = 7 livres
1 Pistole = 10 livres
(also 1 Doubloon or double escudo)
1 Pound = 20 livres
1 Pound = 20 livres
Black
Powder Weapons
|
Price
|
Includes basic
tools, bullet mold, etc Matchlock/Snaphaunce/Wheellock
|
|
Pocket Pistol 1d6+1 Dmg; 5’
Range
|
/ 20
/ 25 L
|
Belt Pistol 1d6+1 Dmg; 10’
Range
|
13 / 20
/ 25 L
|
Naval Pistol 1d6+1 Dmg; 10’
Range
|
/ 42
/ 52 L
|
Horse Pistol 1d6+1 Dmg; 15’
Range
|
/ 45
/ 56 L
|
Holsters
for pistols
|
10 sous
|
Double
Barreled Pistol 2x Cost for pistol type
|
2x
Cost
|
Volley pistol (Duckfoot Pistol) 1d6
damage/target
|
/ 40
/ 50 L
|
Blunderbuss Pistol 5’/15’
= 2d6/1d6 Dmg
|
/ 44
/ 55 L
|
Carbine 2d6
Dmg; 30’ Range
|
/ 22
/ 30 L
|
Shoulder
belt for carbine
|
1 L
|
Arquebus 2d6 Dmg; 50’ Range
|
20
/ 30 / 40
L
|
Musket 2d6
Dmg; 50’ Range
|
18 / 24
/ 36 L
|
Fork
Rest (required for Musket) +10’ to Range
|
3 L
|
Musketoon 2d6
Dmg; 30’ Range
|
15 / 22
/ 30 L
|
Blunderbuss 10’/20’/30’
= 3d6/2d6/1d6 Dmg
|
/ 22
/ 30 L
|
Rifled
weapon; cost +X%; point blank= no effect
|
+20’
range up to 2x base range
|
Grenade Launcher
|
/
60 /
- L
|
Grenade
|
9 L
|
Black
Powder General Equipment
|
Price
|
Sufficient powder, lead, wadding, and igniters for
100 shots. The bullets must be cast by the user. Powder is loose; cartridges
must be made if desired.
|
30 sous or 1½ L
|
Small powder flask (For priming powder or loading a
pistol 12 pistol loads, 28 primings)
|
10 sou
|
Medium powder flask
(36 pistol loads, 12 musket/rifle/blunderbuss loads) |
12 sou
|
Large powder flask or horn
(100 pistol loads, 36 musket/rifle/blunderbuss loads) |
15 sou
|
Patch box, built in (Small metal box that is set into
rifle stock. Holds 20 patches)
|
13 sou
|
Patch box (50 patch capacity)
|
6 sou
|
Cartridge box (20 pre-made cartridges w bullets)
|
10 sou
|
Bandoleer, the 12 apostles,
(12 charging flasks that hold pre measured powder loads. Can be used for sword as well) |
2 L
|
Bullet Pouch
(For carrying loose bullets, wadding, tools etc) |
3 sou
|
Bullet mold (Generally comes with the weapon)
|
8 sou
|
Lead for bullets (10 to 20 bullets per pound)
|
3 sou/pound
|
Lead melting kit (Tongs, ladle, pot)
|
13 sou
|
Gun Flints (12 to 15 shots per flint; used for snaplocks,
doglocks, and flintlocks)
|
1 sou @
|
Pyrites (8 to 12 shots per pyrite used for
wheellocks)
|
1 sou @
|
Whisk & Pick(For cleaning fouling from touch
hole; included in original purchase)
|
2 sou
|
Spanner (Winds a Wheellock; part of original
purchase. Replacement must be made)
|
2 L
|
Musket Tool kit (Needed for disassembling a firearm,
screw driver, wrench etc. part of original purchase)
|
15 sou
|
Spring vise (Needed to keep a lock's springs from
being unseated and lost)
|
48 sous
|
Slow match: burns 4 inches/hr; weighs 1lb/5 yds; 1 pound
of match costs 15 sous & burns for 45 hrs.
|
15 sou
|
Firearm or gun pouch (water-resistant)
|
30 sous or 1½ L
|
Cartridge pouch: 50 balls and cleaning kit
|
7 sous
|
Cleaning kit
|
13 sous
|
Armor
|
Price
|
Milanese Full Armor (Protection: 1d6+1 +
Bonus Die)
|
200 L
|
Cuirassier ¾ armor (Protection: 1d6+1)
|
90 L
|
Cuirass
of pistol proof with pauldrons
|
26 L
|
Burgonet
or lobster-tailed pot helmet
|
20 L
|
Gorget
|
3 L
|
Rerebraces,
couters, and vambraces c
|
10 L
|
Metal
Gauntlets
|
8 L
|
Long
tassets (waist, thigh, & knee guards)
|
18 L
|
Plain
Riding Boots
|
5 L
|
Armor
|
Price
|
Buckler
|
10 L
|
Target
|
10 L
|
Buffcoat (Protection: 1d3)
|
16 L
|
Dragoon’s Armor: Cuirass without
pauldrons, buff coat, morion helmet, bridal gauntlet (Protection: 1d6)
|
40 L
|
Pikeman’s armor (Protection: 1d6)
|
48 L
|
Cuirass
without pauldrons
|
20 L
|
Morion
helmet
|
10 L
|
Infantry
Tassets (waist & thigh guards)
|
16 L
|
Heavy
Gloves
|
2 L
|
Pauldrons
|
6 L
|
Padded
Doublet, sleeves, breeches
(Protection: 1)
|
10 L
|
Swords
|
Price
|
Rapier
|
12 L
|
Broadsword or Longsword
|
12 L
|
Saber or Backsword
|
10 L
|
Cutlass or Hanger
|
5 L
|
Small Sword
|
9 L
|
2-Handed Sword
|
15 L
|
Sword Belt
|
2 L
|
Sheath
|
1 L
|
Other
Weapons
|
Price
|
Main Gauche (left-hand dagger)
|
9 L
|
Sword Breaker
|
18 L
|
Dagger
|
3 L
|
Stiletto
|
5 L
|
Throwing Dagger: 1d3+1 Damage
|
5 L
|
Knife: 1d3 Damage
|
30 sous
|
Baton
|
5 L
|
Hand axe or tomahawk
|
6 L
|
Pike, or Halberd
|
12 L
|
Large Axe
|
9 L
|
Pike
|
12 L
|
Poleaxe
|
10 L
|
Cavalry Lance
|
16 L
|
Whip
|
5 L
|
Crossbow
|
32 L
|
Bow
|
26 L
|
Quiver (holds 16 bolts or 24 arrows)
|
2 L
|
16 Quarrels or 24 Arrows
|
1 L
|
Spare Bowstring
|
1 L
|
Balestrin (hand crossbow); 1d3 Damage; 5’ Range
|
24 L
|
Transportation
|
Price
|
Ox
|
40 L
|
Donkey
+2 L/month upkeep
|
30 L
|
Mule
+3 L/month upkeep
|
50 L
|
Pony
+3 L/month upkeep
|
60 L
|
Cob
+4 L/month upkeep
|
100 L
|
Draft Horse
+4 L/month upkeep
|
60 L
|
Riding Horse
+6 L/month upkeep
|
300 L
|
War Horse
+8 L/month upkeep
|
200 L
|
Horse Quality:
Poor -50%, Fair (–), Good +100%, Excellent +200%, Superb +400%
|
|
Average Riding Saddle & Tack
|
15 L
|
Average Cavalry Saddle & Tack
|
25 L
|
Fine Saddle and Tack
|
x2 to x5
|
Whip
|
5 L
|
Sedan Chair (includes 2-4 burly porters) per day
|
6-10 L
|
Cart (requires 1 draft horse, ox, ponies, or mules)
|
20-100 L
|
Wagon (requires 2 draft horse team)
|
240 L
|
Carriage (requires 4 draft horse team)
|
480 L
|
Fancy Carriage (requires 4+ horse team)
|
720 L
|
Hired Carriage (city or large town only) per day
|
10 L
|
Ferry Crossing: (row boat or barge)
|
1d–1 L
|
River Barge: (if space is available) per day
|
5 sous
|
Farmer’s Cart: hitching a ride; the journey will often
take longer than if they had walked
|
1d
|
Carriage Ride (across France)
|
10-20 L
|
Carriage Ride (across Europe)
|
30-50 L
|
English Channel fare
|
7 L
|
English Channel fare with stern cabin
|
15 L
|
Boat Passage (Mediterranean or North Sea)
|
25-40 L
|
Boat Passage (to New World)
|
50-60 L
|
Support
and Upkeep
|
Price
|
Monthly Expenses (food, shelter, etc.)
|
3 L x Social Rank
|
Monthly Upkeep:
Draft Horse / Riding
Horse / Cavalry Horse
|
L
4 / 6 / 8 L
|
Lodging
|
Price
|
Coaching Inn: evening meal, room for the night, and
breakfast, must vacate room during the day
|
4-6 L
|
Roadside Inn (per night)
Stabling
a horse
|
1-3 L
+1 L
|
Fodder to feed a mount for one day
|
2 deniers
|
Lodging-house: provides a room for the night but no
food (cities or large towns only)
Flea-ridden
slum-dwellings
Clean and respectable
premises
|
1-2 sous
5 L
|
Taverns: Cater to a better class of patron, good
rooms (with room service) and good food; per night
|
5-7 L
|
Housing
|
Price
|
Apartment, Cheap: 2-3-bedroom rented town apartment; rundown
and in a slum area; per year
|
40-60 L/year
|
House: A tiny one-bedroom rented house; per year
|
80-100 L/year
|
Cottage: A tumbledown rented cottage; per year
|
10 L/year
|
Townhouse and Garden 20L/month
|
2,500 L
|
Suburban Villa 40L/month
|
4,500 L
|
Small Country Estate 80L/month
|
12,000 L
|
Large Country Estate 90L/month
|
20,000 L
|
Château 120L/month
|
35,000 L
|
Restaurants
and Meals Out
|
Price
|
Eating House: frequented by upper class gentlemen; serves
high quality food & drink, and a place for gambling, particularly cards &
dice
|
3-4 L
|
Pie Shop: Meat or fruit pies; per pie
customers may bake their own bread for a small fee |
1-5 sous
|
Restaurant meal
|
20 sous
|
Street Vendor: muffins, oranges, pies, roast pigeon,
and eels
|
1-2 sous
|
Food
|
Price
|
Ale, Common: A pint of regular beer
|
6 deniers
|
Ale, Best: A pint of well-brewed beer
|
1 sous
|
Butter per pound
|
5-8 sous
|
Bread: A loaf of bread
|
1 sous
|
Cheese: A pound of cheese
|
6 sous
|
Chicken, uncooked:
|
30 deniers
|
Chicken, cooked: A whole chicken, ready roasted
|
6 sous
|
Eggs: A dozen hen’s eggs
|
6 sous
|
Goose: A fat goose, ready for roasting
|
1 L
|
Meal Out: A meal out, probably plain and uninspiring,
purchased from a town or country inn
|
6-9 sous
|
Meat per pound
|
3 sous
|
Milk: assess milk per pint
|
3-4 sous
|
Pease Pudding: A slice of pease pudding
|
4-5 deniers
|
Pie: from a local pie shop; ranges from dangerous
grease & mystery meat to savory meats and fruits
|
1-5 sous
|
Pig: whole pig uncooked
|
|
Whole Pig
|
24 L
|
Pizzle: jar of pickled porcine pizzle in a rich jelly
|
3 sous
|
Pottage: 1 serving of a bland stew of oats and
vegetables with maybe some meat or gristle
|
9 deniers
|
Sugar: per pound
|
1 L
|
Tea per pound
|
50 L
|
Traveling Rations: strips of dried meat, with bread
or hard biscuits per day
|
5 sous
|
Wine: average quality per pint (x1)
|
2-3 sous
|
Wine: good quality per pint (x2)
|
4-6 sous
|
Wine: fine quality per pint (x5)
|
10-15 sous
|
Wine: Bottle of average wine (1.5 pints)
|
6 sous
|
Wine: Bottle of good wine (1.5 pints)
|
12 sous
|
Wine: Bottle of fine wine (1.5 pints)
|
30 sous
|
Entertainment
|
Price
|
Prostitute: The services of a cheap, and not
necessarily cheerful, prostitute
|
9 sous
|
Theatre, general admission
|
5 sous
|
Theatre, gallery seat
|
7 sous
|
Theatre, box seat
|
10 sous
|
Clothing
|
SR Price
|
Impoverished Attire:
peasant’s smock, wood sabots1
|
SR
1- 1 L
|
Common man’s
wardrobe: shirt, rough breeches, plain doublet, rough wool
stockings, shoes, cap2
|
SR
2+ 12 L
|
Clothing
|
SR Price
|
Common woman’s
wardrobe: homespun dress, rough wool stockings, white apron, shoes,
cap3
|
SR
2+ 12 L
|
Respectable Attire
(Female):
warm cloak, simple, somber dress, plain collar & cuffs, white apron,
plain bonnet or hat, plain gloves, sensible shoes4
|
SR
4+ 28 L
|
Respectable Attire
(Male):
plain hat, somber colored coat & breeches, plain shirt & collar, sensible
shoes5
|
SR
4+ 30 L
|
Rugged Attire:
wool hat, wool or soft leather jacket or jerkin, shirt, trousers, boots, warm
socks6
|
SR
4+ 35 L
|
Flamboyant Attire
(Female): satin lined cloak, low-cut satin or velvet dress, full skirts, lacy
petticoats, long gloves, delicate shoes; fan (indoors), mask (outdoors)7
|
SR
7+ 90 L
|
Flamboyant Attire
(Male): flamboyant suit, laced collar & cuffs, decorated stockings, wide
boots, fancy hat8
|
SR
7+ 70 L
|
Noblewoman’s attire: silk lined cloak, fine silk
dress with lace collar & cuffs, silk gloves, silk stockings, matching adorned
shoes, ornate fan and mask
|
SR
10+ 185 L
|
Nobleman’s attire: noble suit 140, silk hose 25,
tooled leather boots 25,15 buckskin gloves, 20elaborate hat10
|
SR
10+ 225 L
|
3,4 Apron, plain white
|
30 sous
|
Apron, fancy embroidered
|
10 L
|
6 Boots, plain, suitable
for work
|
4 L
|
8 Boots, wide aping the
style of the wealthy
|
10 L
|
10 Boots, tooled leather
with silver trim
|
25 L
|
5,6 Breeches, plain
|
5 L
|
8 Breeches, wide aping
stylish fashion
|
10 L
|
10 Breeches, with
adornment and silver trim
|
20 L
|
Cap, beaver: a rare New World import
|
100 L
|
2 Cap, woolen or linen
|
1 L
|
4 Cloak, warm ordinary
|
8 L
|
Cloak, Gentleman’s: fine wool, satin lined
|
30 L
|
Cloak, Noble: silk lined
|
50 L
|
5 Coat, plain, somber
colored
|
14 L
|
Coat, long: Ordinary winter coat
|
16 L
|
Coat, lined warm winter coat with a fox fur lining
|
80 L
|
4,5 Collar band, plain:
Plain collar band
|
8 sous
|
7,8 Collar band, lacy: A
lacy collar
|
2 L
|
9,10 Collar band, elaborate lacy:
A wide lace collar
|
5 L
|
2 Doublet, plain: A plain
and functional jacket
|
5 L
|
8 Doublet, flashy: dyed
or decorative
|
15 L
|
Doublet, fancy: soft leather buck skin, silver trim
|
60 L
|
10 Doublet, finely made,
satin
|
100 L
|
3 Dress, homespun: plain
dress
|
6.5 L
|
4 Dress, respectable:
Unadorned and plain dress
|
10 L
|
7 Dress, flamboyant, velvet
or satin
|
30 L
|
9 Dress, silk with fancy
stitching and trim
|
30 L
|
7 Fan, lady’s: plain
|
2 L
|
10 Fan, lady’s: ornamented
|
10 L
|
Fan, lady’s court: bejeweled with semi-precious
stones
|
100 L
|
4 Gloves, plain: Plain
hand coverings
|
2 L
|
7 Gloves, long: Long,
lacy gloves
|
4 L
|
10 Gloves, buckskin: made
from soft buck-skin
|
15 L
|
9 Gloves, silk: Imported
fine silk gloves
|
25 L
|
Handkerchief: Lacy handkerchief
|
6 sous
|
Handerchief (Mouchoir): scented or 'sweetbag'
|
1 L
|
5 Hat, plain: Simple town
hat
|
3 L
|
6 Hat, warm: wool
huntsman’s hat
|
5 L
|
8 Hat, fancy: decorated
and plumed
|
10 L
|
10 Hat, elaborate: decorated,
silver buckle and plumed
|
20 L
|
6 Jerkin, Leather:
Similar to a doublet, but without the sleeves, this version is in a hard
wearing leather
|
15 L
|
7 Mask, plain: Simple
unadorned mask
|
5 L
|
10 Mask, plain: adorned
mask
|
25 L
|
Mask, bejeweled: adorned with semi-precious stones
|
200 L
|
7 Petticoat: Cheap but
frilly petticoat
|
8 L
|
Ruff: a wide, round lace collars, still a common
sight
|
6 L
|
2 Shirt, country: loose
weave
|
30 sous
|
5,6 Shirt: Basic shirt
designed for everyday wear
|
50 sous
|
8 Shirt, frilly lace
cuffs and collar: (cheap adornment)
|
10 L
|
10 Shirt, silk with lace
cuffs and collar
|
20 L
|
1 Shoes, wooden sabots
|
5 sous
|
4,5 Shoes, plain: Basic
shoes, hard-wearing and plain
|
30 sous
|
7 Shoes, delicate: Dainty
shoes
|
3 L
|
9 Shoes, delicate: adorned
and dainty shoes
|
15 L
|
1 Smock, peasants: cheap
& attractive as a sack
|
15 sous
|
2,3 Stockings, rough wool,
homemade
|
1 L
|
Clothing
|
Price
|
4,5 Stockings, plain
|
4 L
|
6 Stockings, worsted:
Well knitted winter stockings
|
4 L
|
8 Stockings, decorated:
(male)
|
15 L
|
7 Stockings, decorated:
(female)
|
8 L
|
9,10 Stockings, silk:
Imported fine silk stockings
|
25 L
|
8 Suit, flamboyant:
frilly shirt, lace cuff & collar, doublet with cheap adornment and matching
breeches
|
SR
7+ 35 L
|
10 Noble Suit, expertly
tailored: matching silk shirt, satin doublet and breeches, all with silver
lace trims
|
SR 10+ 140
L
|
Sweetbag: scented 'sweetbag'
|
1 L
|
Everyday
Items
|
Price
|
Backpack: sturdy cloth or leather backpack
|
5 L
|
Bandages
|
1 L
|
Bedroll: A blanket and pad, usually tightly rolled
|
1 L
|
Bible: A well bound copy of the Bible (prices: RPG
source = 6 shillings ~ 6 L; literary source 10 shillings)
|
6-10 L
|
Bottle: A glass bottle. Cost: 6d
|
|
Candle, Tallow (illuminates a 3’ radius for 6 hours)
|
1-2 sous
|
Candle, Wax (illuminates a 4’ radius for 6 hours)
|
1 L
|
Coal per cauldron
|
20 L
|
Cooking Kit: Portable(ish) cooking set, including
kettle, pans, mortar, pestle and small spit. Cost: 20s
|
4 L
|
Crowbar
|
16 sous
|
Deck of cards: cheap playing cards
|
10 sous
|
Everyday
Items
|
Price
|
Ordinary Book (150-200 pages)
|
2-3 L
|
Dice set and Playing Cards good quality
|
2 L
|
Flint and Tinder: Flint and tinder used to start
fires
|
1 sous
|
Hammer: Basic construction tool.
|
1 L
|
Lantern:
|
2 L
|
Lantern, Bullseye:
|
4 L
|
Lantern, Dark:
|
3 L
|
Lantern Candle: burns for 6-8 hours
|
|
Lantern Oil: burns ½ oz. per hour; oil can freeze
|
|
Mining Pick: Basic tool used in mining
|
30 sous
|
Pamphlet: cheap printed news-sheet, full of Faction
propaganda, news of war, or tales of crime/witchery
|
1-2 sous
|
Pipe, clay: A cheaply made clay tobacco pipe
|
1-2 sous
|
Pitchfork: Basic pronged agricultural tool
|
25 sous
|
Rope, hemp: 10 yards of strong rope
|
1 L
|
Rushlight Nipper or Stand
|
|
Rushlights (1500 rushes/pound weight; 6 pounds of grease
will dip a pound of rushes; cost for all)
|
2 L 6 sous
|
Large Sack
|
1 L
|
Sack (Large): Cloth or leather sack
|
15 sous
|
Sack (Small): Cloth or leather sack
|
6 sous
|
Scythe: Tool used for harvesting
|
35 sous
|
Shovel: Basic tool used for digging
|
30 sous
|
Tent: A simple 2-person canvas wedge tent
|
16 L
|
Tobacco: An ounce of tobacco from the New World
|
15 sous
|
Torch, pitch: (illuminates 10’ radius for 1 hour)
|
5 sous
|
Waterskin: holds water for 3 days
|
1 L
|
Writing Kit: Quills, ink and paper set
Pen, Paper, and Ink
|
8 L
2 L
|
Specialist
Equipment
|
Price
|
Assortment of Chemicals
|
24 L
|
Beak Mask: worn by Physicians who fear disease
miasmas; +2 to resist inhaled disease miasmas, -4 penalty to vision and
hearing. Cost 100s
|
20 L
|
Caltrops (1 dozen)
|
1 L
|
Climbing Kit: leather harness, several short lengths
of rope, pitons & climbing tools; +2 to climbing
|
20 L
|
Clock: A large clock, suitable for telling the time
and an extravagant home furnishing. Cost: 100s
|
20 L
|
Compass: A magnetic compass, housed in a wooden,
ivory or brass fitting. A lodestone is used to magnetize the piece. Cost: 40s
|
8 L
|
Compass
|
125 L
|
Craft Tools: A satchel with tools for a trade e.g.
butchery, carpentry, masonry, etc.
|
20-50 L
|
Fishing Kit: several hooks, lures, a long rod, twined
horse hair lines, +2 bonus to Explorer/Fishing
|
8 L
|
Good Gamecock (for cockfighting)
|
24 L
|
Grappling Hook
|
4 L
|
Healer’s Kit Galenic:
Contains urine sample jar, leeches and tools necessary for drawing up an
astrological chart, as well as the usual bandages & surgical tools.
|
50 L
|
Healer’s Kit Herbal:
dried & fresh herbs, jars of ointment & poultice, mortar &
pestle, & the usual bandages and surgical tools
|
30 L
|
Specialist
Equipment
|
Price
|
Healer’s Kit Paracelsan:
numerous chemical compounds (particularly mercury, sulphur, & salts),
mortar & pestle, flasks & alembics for purifying & extracting
chemical substances, & the usual bandages and surgical tools
|
100 L
|
Jack: small bottle for alchemical potions made of earthenware
or glass; size & cost are the same, but glass jacks are clear & more
fragile; they can be used for making alchemical grenades
|
1 L
|
Jack Box: a sturdy wooden box with shoulder strap;
padded compartments for 16 potion jacks
|
10 L
|
Makeup and assortment of Wigs
|
10 L
|
Maps (France, Europe, or New World)
|
8 L
|
Musical Instruments:
Cornetto
Recorder
Lute
Bagpipes
Violin or “Cremony”
slang for a violin from Cremona Italy as made by the Amati or Stradivari
|
12 L
2 L
15 L
10 L
|
Navigation instruments
|
20-120 L
|
Portable Laboratory: a cart filled with alchemical
gear: oven, laboratory equipment, benches, and a tent. A horse, ox, or mule
to pull it is extra
|
300 L
|
Printing Press: can be dismantled and carried on a
cart; prints books, pamphlets, religious tracts, etc.
|
150 L
|
Seal Ring
|
12-16 L
|
Skeleton Keys: set of a dozen keys (illegal)
|
50-60 L
|
Specialist
Equipment
|
Price
|
Spectacles (nose spectacles)
|
1-4 L
|
Spyglass (called a 'longue-vue' in French) x8 power
|
30 L
|
Surgeon’s surgical kit
|
30 L
|
Tennis racket and set of balls
|
8-10 L
|
Watch, silver pocket watch and chain
|
24 L
|
Watch, gold pocket watch and chain
|
40 L
|
Watchmaker’s Tools
|
32 L
|
Fees
and Fines
|
Price
|
Bastille: nice cell per day
|
20 sous
|
Physician’s “guaranteed cure”
|
1,000-2,000 L
|
Gentry woman’s dowry
|
4,000–180,000 L
|
Year’s travel in Italy
|
20,000 L
|
Special Weapons and Armor
Solingen Steel: Produced in
the town of Solingen in the Imperial Duchy of Berg, blades made from Solingen
steel are among the finest found in Europe, praised for their strength,
flexibility, and keen edge. Dueling weapons made from Solingen steel are one
step above normal on the weapon strength table (i.e. a Solingen Steel Rapier
counts as if it were a Sabre or Longsword for Strength). These weapons cost
three times the normal price listed. Availability may be limited.
Toledo Steel: Blades made
from Toledo steel are among the finest found in Europe, praised for their
strength, flexibility, and keen edge. Dueling weapons made from Toledo steel are
one step above normal on the weapon strength table (i.e. a Toledo Steel Rapier
counts as if it were a Broadsword to resist breaking). These weapons cost three
times the normal price listed. Availability may be limited.
Ornate Weapons: Whether for
show or crafted for the nobility are decorated with semiprecious or precious
stones, ivory, engraving, and silver or gold filigree work. The price of the
weapon is increased by 100-200L for semiprecious stones and sliver trim and by
500+ L for precious stones and gold trim.
Masterwork
Armor or Weapons: Masterwork weapons and armor reroll any result of a “1”
when rolling Damage or Protection..
Horse Types
Type
of Horse
|
Base Price
|
Lifeblood
|
Trot Speed
|
Gallop Speed
|
Donkey
|
30 £
|
|||
Mule
|
50 £
|
|||
Pony
|
60 £
|
|||
Cob
|
75 £
|
|||
Draft
|
100 £
|
14+2d6
|
35’
|
70’
|
Riding
|
160 £
|
10+2d6
|
40’
|
80’
|
Cavalry
|
200 £
|
12+2d6
|
40’
|
80’
|
Horse Quality
Quality
|
Price
|
Hit Points
|
Trot
|
Gallop
|
Poor
|
½
|
– 1D6
|
– 5’
|
– 10’
|
Fair
|
x1
|
–
|
–
|
–
|
Good
|
x2
|
+ 1D6–2
|
+ 2’
|
+ 5’
|
Excellent
|
x3
|
+ 1D6–1
|
+ 5’
|
+ 10’
|
Superb
|
x5
|
+ 1D6
|
+ 10’
|
+ 20’
|
Horse Combat
A horse’s hit points and speed vary by type and quality.
If a horse is shot, or otherwise injured, it gives the rider/coachman a Penalty
Die on any rolls. A horse that is at less than half its Lifeblood will simply stop
and collapse unless the rider makes a Tough (-4) Career + Flair riding roll.
Riding horses are most often used for
transportation by members of the nobility and the affluent bourgeoisie; a
riding horse may be pressed into service as a draft animal in order to pull a
cart of a carriage, but riding horses used in this way may only trot, not run.
Riding horses may not wear barding.
Cavalry horses are
trained to withstand the rigors of the battlefield; they may wear barding and
do not shy or startle at loud noises or strong odors. Cavalry horses are never
purchased at less than Fair quality. Cavalry horses ridden by cuirassiers and
gendarmes wear barding which reduces damage from attacks by two; horses ridden
by carabineers wear barding which reduces damage by one. Dragoons are mounted
on riding horses, not cavalry horses. If the Royal Army is on campaign, cavalry
horses will be scarce.
Draft horses pull plows, carts, wagons, and
carriages; they are slower but stronger than riding horses. Should a character
wish to purchase them, Excellent quality draft horses are scarce and Superb
draft horses are extremely rare.
Horse Breed
Quality
|
Type
|
Homeland
|
||||||||
Breed
|
P
|
F
|
G
|
E
|
S
|
R
|
C
|
D
|
||
Andalusian
|
X
|
X
|
Spain
|
|||||||
Arabian
|
X
|
X
|
Arabia
|
|||||||
Barbs*
|
X
|
*
|
North
Africa
|
|||||||
Boulonnais
|
X
|
Picardy,
Artois, Flanders
|
||||||||
Brabant
|
X
|
Flanders
|
||||||||
Breton
|
X
|
Brittany/Bretagne
|
||||||||
Camargue
|
X
|
Languedoc,
Provence
|
||||||||
Comtois
|
X
|
X
|
Burgundy,
Franche Comte, Switzerland
|
|||||||
Friesian
|
X
|
X
|
X
|
Netherlands
|
||||||
Holsteiner
|
X
|
X
|
Schleswig-Holstein
Germany
|
|||||||
Landais
|
X
|
Gascony
|
||||||||
Merens
|
X
|
Bearn
and Poix
|
||||||||
Mecklenburger
|
X
|
X
|
Mecklenburg
Germany
|
|||||||
Noriker
|
X
|
Austria
|
||||||||
Percheron
|
X
|
X
|
Normandy
|
|||||||
* 10% of Superb can be cavalry trained)
Typical Horse Colors
Chestnut:
Body is reddish brown, mane and tail are the same color or lighter (ie.
blondish)
Bay:
Body is reddish brown, mane and tail are black
Black:
Horse is jet black
White:
Horse is white
Brown:
Anything darker than a bay but not jet black
Palomino:
Body golden, mane and tail are white
Buckskin:
Body is golden, mane tail and legs are black
Strawberry Roan: Body is reddish brown with white mixed evenly throughout,
light mane and tail
Red Roan:
Body is reddish brown with white mixed evenly throughout, dark mane and tail
Blue Roan:
Body is darker brown with white mixed evenly throughout, dark mane and tail
Grey:
Grey body with dark mane and tail
Typical Facial Markings
Star: Any white, vaguely circular/oblong marking on the forehead
Stripe: A narrow white stripe running from forehead to the
nostrils
Snip: A white stripe between the nostrils
Blaze: A wide white stripe from forehead to nostril
Bald/White
Faced: The entire forehead is white,
including around the eyes
Typical Leg Markings
Coronet: A very narrow band just above the hoof
Pastern: A band from hoof to the pastern bone (first joint above
the hoof)
Sock: A band from the hoof that extends above the pastern, but
below the hock (second leg joint)
Stocking: A band from hoof to hock
Note that markings are usually white.
This program will generate white horses with markings; you should ignore the
markings information in this case.
Creature Size Table*
Size
|
Damage
|
Lifeblood
|
Move
|
Creature
|
Tiny
|
1
|
1
|
15’
|
Rat
|
Very Small
|
1d2
|
2
|
20’
|
Cat
|
Small
|
1d3
|
5
|
25’
|
Dog
|
Medium
|
1d6-1
|
5+1d6-1
|
25’
|
Wolf
|
Large
|
1d6
|
10+1d6
|
30’
|
Gorilla
|
Very Large
|
1d6+1
|
10+2d6
|
30’
|
Riding Horse
|
Very Large
|
1d6+2
|
12+2d6
|
30’
|
Cavalry Horse
|
Very Large
|
1d6+2
|
14+2d6
|
30’
|
Draft Horse
|
Huge
|
2d6-1
|
30
|
35’
|
Rhino
|
Massive
|
2d6
|
40
|
35’
|
Elephant
|
Enormous
|
2d6+2
|
50
|
40’
|
Tooth Whale
|
Gigantic
|
3d6
|
60
|
40’
|
Sea Serpent
|
Immense
|
3d6+2
|
75
|
45’
|
Baleen Whale
|
Colossal
|
4d6
|
100
|
45’
|
Kraken
|
* This replaces
the table on page 92 of the rules.
Weapons
Note: Prices are
for basic weapons and armor. Fittings are of iron or brass. Gilding, inlay,
carving, etc. increase the price.
Musket: a long weapon requiring a fork rest
to use and a match to fire.
Arquebus: shorter than
a musket it does not require a fork rest to use.
Musketoon: (or Carbine) even
shorter, it could be carried by cavalry.
Blunderbuss: an early
version shot gun it can fire shot or pistol balls.
Matchlock uses a burning
slow match in a clamp at the end of a small curved lever known as the
serpentine. Upon the pulling of a lever protruding from the bottom of the gun
and connected to the serpentine, the smoldering match is lowered into the flash
pan igniting the priming powder. The flash from the primer travelled through
the touch hole igniting the main charge of propellant in the gun barrel. The
serpentine dipped backward, toward the firer, in the reverse of the familiar
forward-dipping hammer of the flintlock and later firearms. Half or less of the price of a wheellock.
Snaplock ignites the
powder by means of sparks produced when a spring-powered cock strikes a flint
down on to a piece of hardened steel causing a shower of white hot steel
shavings to fall towards the priming powder in the flash pan. The flash from
the primer travels through the touch hole into the firing chamber igniting the
gunpowder. The pan has a closed cover which must be manually opened. More expensive than a matchlock and more
prone to misfire than a wheellock.
Snaphaunce operates like
a snaplock but with the automatic pan opening of a wheellock. It was popular
with thieves and highwaymen. Priced in
between a matchlock and a wheellock.
Doglock contains flint,
frizzen, and pan; it had an external catch as a half-cock safety, known as the
"dog". To load a dog lock, the cock was first secured with the
external dog, preventing it from moving forward to strike the frizzen. The user
could then safely load the musket or pistol. To fire, the cock was moved to the
full-cock position, which caused the dog to fall backward and no longer prevent
the lock from firing.
Flintlock has all the
advantages of the snaphaunce but with a simpler and more reliable mechanism. It
is cheaper than a wheellock and requires less specialized metallurgical and
mechanical knowledge to manufacture; it is a little cheaper and more reliable
than a snaphaunce.
Wheellock spins a
spring-loaded steel wheel (wound with a spanner) against a piece of pyrite to generate intense
sparks which ignite gunpowder in a pan, which flashes through the touchhole to
ignite the main charge. The pyrite is clamped in vise jaws on a spring-loaded
arm (or 'dog') which rests on the pan cover which automatically opens when the
trigger is pulled. At least twice the
price of a matchlock.
Ammunition
Black Powder comes in three grades: fine priming powder, coarser charging powder, and very coarse cannon powder. It sells for 5 sous per
pound regardless of type.
Standard powder
kegs weigh about 100lbs, with a volume of 1.25 cubic feet.
There is sufficient powder in one keg for about 4,000 musket loads or about
6,000 to 8,000 pistol loads. A typical musket load is 150 to 200 grains.
There are 40 shots to a pound for a musket, musketoon,
rifle or blunderbuss. 80 shots to a pound for a pocket pistol, 65 for a belt
pistol, 75 for a horse pistol..
Shot: most people
cast their own and a firearm comes with a mold to make bullets for the weapon
(one at a time). A musket typically gets between 10 and 20 shots per pound of
lead and a pistol from 15 to 25 shots/lb; (a cubic foot of pure lead weighs
712.5lbs.)
Specialty Items for Blackpowder Guns
Whisk: to clean
fouling from touch hole.
|
Pick Tool: to clean
fouling from touch hole.
|
Spring Vise: keeps a
lock's springs from being unseated and lost.
|
12 Apostles: wooden
bottles on a wide leather belt, each bottle holds 1 charge. 2 L.
|
Powder Flask.
|
Melting Pot: pot, tongs,
and ladle; 6 bullets per melt.
|
Igniters
Match: 2 varieties,
quick and slow. Quick Match is used
as a fuse. Its speed can vary from 1 foot per minute to 4 yards per minute. Slow Match is used to keep fire handy.
It burns at about 4 inches per hour. Both varieties weigh 1lb per 5 yards.
A pound of match costs 15 sous.
Flints: A flint is
good for around 12 to 15 shots. A keg of flints weighs 70lbs and holds about
10,000 flints.
Pyrites: (used in
Wheellocks) are a little heavier and less durable. One is good for about 8 to
12 shots. A 100lb keg holds about 50,000 firings.
Wadding: Wadding is
usually cloth, paper, or leather; it is placed over the charge to provide a
seal, and over the shot to keep it in place. Old sail cloth is often used for
wadding.
Cartridge Paper: When paper
cartridges are used, a bundle weighs about 40lbs and occupies a cubic foot, it
is sufficient for 16,000 cartridges.
Cartridge Box: leather case
attaches to belt, 1lb empty wooden block inside holds premade cartridges, more
stored underneath. Capacity= 20 in most; (10 sous).
Tool Kit: Jag, worm,
screw driver, vent pick, scower, grease cartridge former, and rammer (8 sous).
Single Bullet
Mold casts a single bullet (8 sous).
Note: A gun includes
mold and tool kit; the price is for a replacement.
Spanner used to wind a
wheellock (2L); Wheellocks come with a spanner which is uniquely made for the
gun.
Fashion and Attire
Flamboyant Attire,
Female: A low-cut dress (probably of satin or velvet, the more
expensive outfits in silk) with full skirts, hitched up slightly to reveal lacy
petticoats, long gloves and delicate shoes. The wearer would keep her hair tied
behind, allowing her ringlets to fall forward, and courtly women (or those
pretending to be courtly) wear masks when out in public. Cost: 50s
Flamboyant Attire, Male: Loose
fitting coat, a doublet and frilly shirt with large laced collars and cuffs,
full breeches, decorated stockings, and full wide boots. Everything is adorned
with trimmings and braiding. The wearer likely wears his hair long and curled
into ringlets, and possibly wears make-up and ear-rings. Cost: 50s
Impoverished Attire: Anything from
a collection of rags to the plainest peasant smock. If anything is worn on the
feet, it is probably a pair of dilapidated hand-me-downs or homemade shoes of
wood and dirty rags. This attire marks out the wearer as poverty-stricken.
Cost: 0-10d
Respectable Attire,
Female: An unadorned dress, cut simply and of sombre hue, a
plain collar and cuffs, a large white apron, a plain head-covering and/or hat,
and sensible shoes. Cost: 30s
Respectable Attire,
Male: A plain hat, a coat and breeches in sombre colours, a
shirt with a plain collar and cuffs, and sensible shoes. Cost: 30s
Rugged Attire: A
hard-wearing jacket (possibly of soft leather) and jerkin, shirt, trousers,
boots and warm socks. This outfit is usually chosen through necessity, rather
than as a fashion statement. Cost: 30s
Equipment for a German Landsknechts ca 16th
Century (cost in gulden): long pike (1G), helmet (3G), arquebus (3.5G), simple
armor (12G). They paid for their own food, clothing, and shoes out of their
monthly wage of (4G) from Furies by Lauro Martines, pp. 50-51.
War horses in Italy in the late 15th C. sold
for not less than 30 gold ducats and the best went for 80 or 90 ducats equal to
nearly two years wages for a master craftsman in the Venetian shipyards. Ibid,
p158
A fine cavalry horse in the Netherlands in 1646 was worth
more than twice the value “of a black galley slave and twelve times that of an
Irish infantryman” which tells something of the wages of Irish soldiers. Ibid,
p. 158 quoting R.A. Stradling.
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Thanks for making this available. It will come in incredibly handy!
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