tag:blogger.com,1999:blog-5479296891731462385.post6374146532611093988..comments2022-03-29T14:49:43.861-04:00Comments on For Honor...and Intrigue: New Flaw: Haunted by NightmaresGaston's_Hathttp://www.blogger.com/profile/02776970532947597692noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-5479296891731462385.post-8798513877888412592016-02-20T13:56:27.544-05:002016-02-20T13:56:27.544-05:00Thanks. I like the two options of a simple penalty...Thanks. I like the two options of a simple penalty based on exhaustion or a real connection to a specific dream and scene. In many systems, including H+I, there are flaws and calamitous results that require creativity on the part of the GM or player to implement. Sometimes no one feels creative or we just don't want to sidetrack the main action to focus on one character. I like having a banal penalty as an alternative so that the flaw still has a cost, without having to spend creative time and energy on the flaw in play. That was one of the things I really liked about your write up. <br />+Gaston's Hathttps://www.blogger.com/profile/06153032266563901843noreply@blogger.comtag:blogger.com,1999:blog-5479296891731462385.post-49328708129254089202016-02-20T09:54:09.403-05:002016-02-20T09:54:09.403-05:00Nice adaption! I approve. Nice adaption! I approve. Tomhttps://www.blogger.com/profile/10004488534118754309noreply@blogger.com